New Flash Game Development Blog Entry : 4k Game Competition: So I'm at 4k already... I have been working on a game for the UrbanSquall / GamingYourway 4K game competition this week and I have already hit 4K in my swf. It will probably surprise no one that the game I'm working on is an Arcade shooter. I have created my game loop using the optimized sleep based active renderer, I have a state machine created using Squize's main function swap method (I can't find the link to it on his site), and t
Publication date: 2009-02-12
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MindSmack.com wins Dope Award for MindSmack.tv web design and web development.
DopeAwards.com has given MindSmack.tv their recognition award!
Founded in 1999 as an innovative boutique design and development firm for numerous award-winning websites and Internet
campaigns, MindSmack is proud to announce the creation of MindSmack.TV. MindSmack.TV operates as a full-service production and post production house with capabilities to fully integrate media between traditional television, and the increasingly [...]
Publication date: 2009-02-12
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How to: poach Pixel Bender filters.
Pixel Bender is awesome - but I just haven
Publication date: 2009-02-12
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Tom's cool Zend AMF PHP extensions!
Normally when I am on vacation, I will post rather work -unrelated posts on this blog. Yesterday's downhill ski run was a good example. Today however, my Adobe compatriot did something so cool I felt compelled to blog about it. Here is the message he sent: ***************** UPDATE: When I originally posted this, I had credited Tom . It is actually Piotr's creation - Tom was just kind enough to forward this to me. Both these guys are excellent programmers - check out their blogs! *****
Publication date: 2009-02-12
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